Thread: items
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Old 02-19-2003, 08:01 PM   #20
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 47
Posts: 6,901
Quote:
Originally posted by Alson:
The Vorpal Sword has 25%, but allow a save vs. spells (= usually the enemies' best save) at -2. The Vorpal Axe has 10%, but doubles the penalty - -4. Ravager +6 is just broken, i can't even think of justifying it.
Out of curiosity, Alson, what'd you think of one of my upgrade ideas?

WYVERN'S TAIL+4
(Wyvern's Tail+2, Wyvern Head, scroll of Wyvern Call, misc. gems and gold)
Morningstar+4, casts Wyvern Call once per day, slays Wyverns instantly on hit. 10% chance each hit that victim must Save vs. Wands with a +4 penalty or die.

Personally, I'm thinking the +4 penalty might be too much, as most enemies don't have very good Wands saves. But it's nice to see a Vorpal weapon that Clerics can use. (I'm also thinking of a Vampire-slaying weapon for Druids, either a Dagger or a Scimitar, made of wood.)

[ 02-19-2003, 08:04 PM: Message edited by: SixOfSpades ]
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