Thread: All thieves
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Old 10-03-2002, 01:52 PM   #5
The Dude
Elite Waterdeep Guard
 

Join Date: September 11, 2002
Location: Santa Clara, CA
Age: 62
Posts: 26
I you want a birds-of-a-feather party, I think thieves will make for the easiest time - and posibly the most fun as well.

I'd make the protagonist a fighter dueled to a thief at level 6. Start with two point in bows and two in long sword, continue putting points in long sword as you acquire them. Pump his hide in shadows to turn him into a back stabbing machine.

Imoen could concentrate on lock picking & traps until you duel her to a mage.

Those two alone could probably make a go at it - or add one more fighter/thief backstabber and you should have no trouble at all.

I don' t know how much using/abusing of backstabbing you've done, but one thing that is very effective is to hide in shadows, enter a new area - e.g. a house or cave (you start coming out of shadows, but you still have enough time to get in one backstab), then immediately leave, hide in shadows again, re-enter the area, repeat ...

There are lots of spots that are really tough if you enter with your whole party and are immediately put into battle - whenever you can, employ the above strategy to scout them out with a hidden thief first and it will really cut down on the number of reloads you'll need.

Two things I've done in the past to minimize the period of time from when you've dueled to when you recover your original abilities are:

1) I concentrate on the harder quests and leave the easier ones till after I've dueled and am weak

2) 'Almost' complete a bunch of quests. I.e. do the work, but leave out the final step of collecting the reward. I stash all those quest items in Beregost and then play postman immediately after dueling. This is good for a couple of fast level ups.

A party of Imoen + 2 fighters should be able to get through bandit camp & possibly even cloakwood before reaching the point where they have to duel - at which point you can go back collecting your queued up experience and cleaning up all the remaining quests.

There's going to be an awkward period of time when you have no trap detection no lock picking (till Imoen gets knock), so you need to take that into account when deciding what quests to do and what to skip.

I have an even more interesting strategy that I'm experimenting with in BG2.
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