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Old 10-14-2002, 08:13 AM   #3
Jim
Quintesson
 

Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 45
Posts: 1,088
Wow that would be really sweet if DA was factored into the backstab . Only problem I can see is that the 324 damage will be displayed, and then the 200 from DA. Now I can't think of any character (with the exception of Wraith Sarevok from hell) that is backstabbable and could survive 324 damage in order to be followed up by a DA!! Any ideas?

As for getting 25 STR.....games that don't use the Baldurdash fixpack, if the PC takes the evil path through hell to get the STR bonuses, the +2 STR is classed as magical and is added to any base stat or any equipment/potion boosted stat. So quaffing a potion of cloud/storm STR would boost this to 25 in this way.

I'm using the fix pack, so the only way to obtain 25 STR is to draw upon holy might, or the assume the following (for a fighter/thief only):

Starting STR of 19
+3 from hell (you get +1 to your primary stat when you give in to the taint fighting Wraith Sarevok as well as the +2 from the tear of Bhaal)
+1 MoTLM
+1 DOMT
=24 natural STR. Then steal the holy symbol from a neighbouring post level 25 cleric and BAM 25 STR .

Quote:
does the STR bonus from the DoMT and/or MoLtM stack with the Potion of Storm Giant Strength
Unfortunately not no, they are non magical, base stat increasing only.

If you think you can beat the assassins backstab then pleaes do. I'm off to the drawing board to see if I can think of anything else to cause even more carnage . One obvious way would be to remove the XP cap, somehow assign 2 kits and have a level 40 kensai/level 40 assassin, but of course, that's cheating .

Oh, one more thing, since I discovered the problem with the 1D4 piercing damage from the SoTR+6, we can no longer assume 22 damage from it, we can only assume 18. The backstab will only consider the raw power of the weapon, so the backstab would look something like:

character X attacks poor X
character X did 462 damage to poor X
character X did 4 damage to poor x
poor x: Death

This is the same situation as with the DA, in that the creature must survive the 462 damage in order to recieve the piercing damage too i.e. not very likely! But for the timebeing, we can recover the +4 damage from attacking an unarmed character (dont worry I'm not really evil) .

I've thought of a way to get a better normal critical hit from the plain kensai though. I'll be right bacl ......
Jim is offline   Reply With Quote