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Old 09-16-2002, 05:17 AM   #27
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Girdle of Fire Strength = 22 STR
Hell bonus = +2 STR

Ergo, 24 STR 'only'

STR bonus from the Machine of Lum affects the base STR, and will not stack.

If we use an evil plain lvl 40 Fighter, assume Grandmastery Patch, assume Gauntlets of Extraordinary Specialisation, assume all hits connect, and assume 40 rounds( 4 turns)... ...

Ding! Ding! And in this corner we haaaave,

Flail of Ages +5( Crom Faeyr +5 in off-hand)
----
1d6 + 6 + 2 + 2 + 2 + 2 + 2 dmg( FoA +5)
1d4 + 6 + 5 dmg( CF +5)
5* = +5 dmg
25 STR = +14 dmg
9/2 Attacks per round( Apr)

Normal Hit:
FoA +5: 1d6 + 6 + 5 + 14 + 2 + 2 + 2 + 2 + 2 = 36-41 dmg
CF +5: 1d4 + 6 + 5 + 14 + 5 = 31-34 dmg


Critical Hit:
FoA +5: ((1d6 + 6 + 5 + 14) * 2) + 2 + 2 + 2 + 2 + 2 = 62-72 dmg
CF +5: ((1d4 + 6 + 5 + 14) * 2) + 5 = 57-63 dmg


In 40 rounds, there are 180 hits. 120 will be the FoA +5, 60 will be CF +5. Assuming an even 5% of critical hits, there will be 6 for the FoA +5, and 3 for CF +5.

Therefore...

Minimum damage for FoA +5 in 40 rounds: (114 * 36) + (6 * 62) = 4476 dmg
Maximum damage for FoA +5 in 40 rounds: (114 * 41) + (6 * 72) = 5106 dmg
Average damage for FoA +5 in 1 round: (4476+5106)/80 = 119.775 damage

Minimum damage for CF +5 in 40 rounds: (57 * 31) + (3 * 57) = 1938 dmg
Maximum damage for CF +5 in 40 rounds: (57 * 34) + (3 * 63) = 2127 dmg
Average damage for CF +5 in 1 round: (1938+2127)/80 = 50.8125 damage

Ergo...

Average damage for the FoA +5 and CF +5 combination per round: 119.775 + 50.8125 = 170.5875 damage

Ding! Ding! And in the other corner we haaaave,

Staff of the Ram +6
----
1d6 + 12 + 1d4 dmg
5* = +5 dmg
24 STR = +12 dmg
7/2 Apr
Two-Handed Weapon Style(**) = +1 dmg

Normal Hit:
1d6 + 12 + 1d4 + 5 + 12 + 1 = 32-40 dmg


Critical Hit:
(1d6 + 12 + 1d4 + 5 + 12 + 1) * 2 = 64-80 dmg


In 40 rounds, there are 140 hits. Assuming an even 10% of critical hits, there will be 14 for the SotR +6.

Therefore...

Minimum damage for SotR +6 in 40 rounds: (126 * 32) + (14 * 64) = 4928 dmg
Maximum damage for SotR +6 in 40 rounds: (126 * 40) + (14 * 80) = 6160 dmg
Average damage for SotR in 1 round: (4928 + 6160)/80 = 138.6 dmg

For the sake of argument, if we use a BG1 character. This means we can have 25 STR.

Normal Hit:
1d6 + 12 + 1d4 + 5 + 14 + 1 = 34-42 dmg


Critical Hit:
(1d6 + 12 + 1d4 + 5 + 14 + 1) * 2 = 68-84 dmg


In 40 rounds, there are 140 hits. Assuming an even 10% of critical hits, there will be 14 for the SotR +6.

Therefore...

Minimum damage for SotR +6 in 40 rounds: (126 * 34) + (14 * 68) = 5236 dmg
Maximum damage for SotR +6 in 40 rounds: (126 * 42) + (14 * 84) = 6468 dmg
Average damage for SotR +6 in 1 round: (5236 + 6468)/80 = 146.3 dmg

Ding! Ding! And finally, in the last corner we haaaave,

Flail of the Ages +5
----
1d6 + 6 + 10 dmg
5* = +5 dmg
24 STR = +12 dmg
7/2 Apr

Normal Hit:
1d6 + 6 + 10 + 5 + 12 = 34-39 dmg


Critical Hit:
((1d6 + 6 + 5 + 12) * 2) + 10 = 58-68 dmg


In 40 rounds, there are 140 hits. Assuming an even 5% of critical hits, there will be 7 for the FoA +5.

Therefore...

Minimum damage for FoA +5 in 40 rounds: (133 * 34) + (7 * 58) = 4928 dmg
Maximum damage for FoA +5 in 40 rounds: (133 * 39) + (7 * 68) = 5663 dmg
Average damage for FoA +5 in 1 round: (4928 + 5663)/80 = 132.3875 dmg

For the sake of argument, if we use a BG1 character. This means we can have 25 STR.

Normal Hit:
1d6 + 6 + 10 + 5 + 14 = 36-41 dmg


Critical Hit:
((1d6 + 6 + 5 + 14) * 2) + 10 = 62-72 dmg


In 40 rounds, there are 140 hits. Assuming an even 5% of critical hits, there will be 7 for the FoA +5.

Therefore...

Minimum damage for FoA +5 in 40 rounds: (133 * 36) + (7 * 62) = 5222 dmg
Maximum damage for FoA +5 in 40 rounds: (133 * 41) + (7 * 72) = 5957 dmg
Average damage for FoA +5 in 1 round: (5222 + 5957)/80 = 139.7375 dmg

In conclusion...

FoA +5 & CF +5 ~~> 170.5875 dmg/round
FoA +5 at 24 STR ~~> 132.3875 dmg/round
SotR +6 at 24 STR ~~> 138.6 dmg/round
FoA +5 at 25 STR ~~> 139.7375 dmg/round
SotR +6 at 25 STR ~~> 146.3 dmg/round

Flail of Ages +5 and Crom Faeyr +5 together beats the Staff of the Ram +6 any day. What 'cripples' the Staff of the Ram +6 is that dualwield means one more attack.

However, the Staff of the Ram +6 is more damaging than the Flail of the Ages +5 due to the fact that the Staff of the Ram has more physical damage, so it scores better in the long term.

Therefore, the Staff of the Ram +6 is the most damaging singular weapon in the game. At least until I calculate the Ravager +6 and make sure.
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