Quote:
Originally posted by Dundee Slaytern:
I prefer Mass Healing to Regeneration actually. I always find it amusing when I cast it and heal all my Solars and Skeleton Warriors. Regeneration is better suited to lone warriors like Berserkers.
Also, Mass Healing is an instant sum of life, Regeneration takes time.
|
Regeneration is AMAZING. Throw it on a tank, and he'll heal 3 HP per Second, which means 18 HP per Round. Not bad at all!
But here comes the fun part!
Cast another regeneration on him! It stacks, even with a fully patched game!
Now, it's 36 HP per round... Which is A LOT.
And when you feel really evil...
Eventually, haste him... This is an Infinity Engine bug... Haste will double his regeneration rate! Which sums up to....
72 HP per Round! That means your tank is now unkillable.
He could easily fight toe-to-toe with demogorgy and he'll live.
If your playing on a higher level then core, or you're just paranoid, throw in another regeneration spell before the hasting, which will net you a regenaration rate of 108 HP per Round. Insane.