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Old 07-09-2002, 05:37 AM   #5
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Quote:
Originally posted by Vinetou:
Yep, that's the fight. The dark version of me plus two fighters with something like improved improved improved haste plus one real good mage who casts time stop and then finger of death, which kills one party member. I'm trying to keep all party members alive [img]smile.gif[/img]
I think i tried almost everything, but there must be some easy solution like in every fight...
There are Minsc, Valygar, Imoen, Jaheira, Aerie and my fighter in the party...
I would be gladful for any non-cheating help [img]smile.gif[/img]
Get Imoen and Aerie to cast True Sight beforehand. In fact, cast all long-lasting combat spells beforehand, such as Stoneskin, Resist Fear, Protection from Evil 10' Radius, Free Action, Chaotic Commands, etc... ...

Use Jaheria to cast Insect Plague on an opponent near the Mage, if she cannot cast directly on him yet. Your True Sights should make the Mage a visible target though.

Before entering into the arena, summon 5 long lasting summons like Mountain Bears, Skeleton Warriors, Fire Elementals, Aerial Servants, etc... and cast Haste on them. The Mage may cast Death Spell, so try to sic only one summon( preferably a lousy one) near the Mage's spawning location while the other summons are on the other side. When the Mage kills the summon nearest to him, summon a Skeleton Warrior next to him to frustrate him( 95% magic resistance). Death Spell affects Skeleton Warriors, which is why you need to use a sacrificable summon first.

Good luck, have fun! [img]smile.gif[/img]
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