when i finished the game, i did indeed notice the time stop problem with the final boss. however, and things may have just worked out this way, one time i did use time stop during the final battle, time stopped, the final boss was obviously unaffected, but all of my npcs were too far away from ti for it to attack them, at least that is how it appeared, as no damage was dealt. this may have been a random happening, but was wondering if anyone else noticed it before they realized it was dumb to cast time stop at the end.
sorry about the miserably cryptic form of this post, but i didn't want to stick in any major spoilers.
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This is going to be a short trip...
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