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Old 02-04-2002, 10:34 PM   #2
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
Like you said, a great many of the spells available to you are either close to useless, or can be replaced with other spells. That's why Sorcerors are good. But a few of the spells you listed are very important: For instance, Khelben's Warding Whip is like casting 3 Ruby Rays at once. Sure, it only removes 1 spell protection per round, but it's gold against those casters who build their protections back up as soon as you take them down. Pierce Shield & Pierce Magic are great, especially since they lower the Magic Resistance of your target and IGNORE THE SPELL PROTECTIONS (One guy was a real pain in the ass until I figured out how to get around his Spell Immunity: Abjuration.)

I don't fully understand all the spells yet, so my strategies are more based on muscle than anything else. If a bad guy casts Stoneskin & Mantle, I'd rather stand there & slowly pound him with the Flail of Ages then cast Breach or something. So a lot of my spell slots are taken up with summoning spells, though I am learning to use Spell Triggers filled with Pierce Magic, Pierce Magic, & Breach and Spell Sequencers filled with Greater Malison, Spook, Slow.

You're right about Disintegrate (and Flesh to Stone), I wouln't use those if you paid me.
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