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Old 01-22-2002, 06:05 PM   #10
Legolas
Jack Burton
 

Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 41
Posts: 5,459
It's mostly a manner of taste, playing style and what's availiable.

The Heartseeker (once you're in ToB a regular, non-enchanted longbow works almost as well and is actually kinda cool [img]smile.gif[/img] ) with a helping of arrows, arrows +3 and unlimited arrows +2, and sling (any sling will do) with some bullets +4 (for the real tough guys) make a good missile weapon kit.
For normal weapons, the Ravager +6 is an extremely useful halberd (you can use the dragon's breath halberd before that, and Lilarcor earlier on) and a sideorder of instakills (fire/earth /air/golem kill staves, though I think Archers can't use the stick of golemslaying (staff of striking, IIRC))
Shields can be useful for emergencies, the shield of harmony and any singlehanded weapon are useful if you know you will be facing mind control creatures, but if you've only got one character charms aren't much of a problem, usually. For beholders, you can use the shield of Balduran, provided you have downloaded the bonus merchants, but I consider that item to be as cheesy as the cloak of mirroring, if not more so.

As for armour, Shadowdragon armour is probably one of the best you can wear.

Boots of Speed with an extra pair of Gargoyle Boots always come in handy

A girdle of Firegiant Strength should make sure you have no problems in the strength department

Cloaks can be anything you like, though I prefer the cloak of non-detection (if you're hiding in the shadows, not even truesight will reveal your position). If you want, you can use the cloak of mirroring to deflect spells, but that one is officially cheesy, like I said.

For bracers, take the improved gauntlets of weapons expertise

Leaves you with helmets, amulets and rings. The ring of free action is always useful, especially since it doesn't collide with the boots of speed like it should, but for the rest, it's up to you and your exact character.


On character creation, I'd pick an elf with a dex of 19, and take grandmastery in the longbow, specialise in the halberd, doublehanded sword and two weapon fighting. Constitution is the next most important stat, and you'll need a reasonable strength, but here the girdles can help you. The rest is plain decoration, as long as you keep them above 10 you won't get any negative modifiers.

That's it for now [img]smile.gif[/img]
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