First off, love the sig. I believe that is from FF tactics. Was that on the SNES or PS1? Anyway, I digress...
Some of the blatant crap thrown around this post was incredible. Invis lasts until you attack. Skely warriors last 8 hours, and are highly resistant to magic. The cleric is not going to outlast 8 hours.
Cleric wears great armour and great weapons. So what? Your weapon is only going to take out a mirror, and your armour is not going to save you from the funk that is coming. If clerics had access to some sort of dispelling weapon alla Carsomr, then it might be different.
I am from the old school of pnp thought, always have a cleric in the group for res and heal and decent attacks. But in a one on one, it is no contest.
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Do not pray for an easy life.<br />Pray for the strength to endure <br />a tough one.<p>:warrior1:
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