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Old 12-11-2001, 11:18 AM   #35
Worm
The Magister
 

Join Date: December 2, 2001
Location: PA
Posts: 114
Necromancers should have healing spells. What do clouds of noxious gas have to do with the magical study for death? I always hated that!
Clerics are good, they have restoration spells that cure the entire party get some great weapons can wear armor but my favorite thing was ... energy disks. Mages get energy disk also so that means both classes rule because energy disks rule.

ahhhh, You guys aren't factoring in equipment and such. A halfling cleric would disrupt the spells with his sling and chances are kill you considering he had high level equipment and that seems how the conversation is going as if each characters where high levels. Sure the mage could cast improved mantle ... then the halfling could cast something else. It is all circumstance! It depends on who gets on that first stupid little shield that makes them totally invulnerable the halfing might intterupt the spell the mage might get the shield up.

Contingencies are unfair the only times they are used when you die reload and equip them for a hard battle or when you read in a Walk-thru that Dracos is tough. Contingencies were not designed for a reload button. This argument has no clear winner because each of your classes are support classes they function better in parties than alone there is no SOLO class. Sure I could have soloed WW2 had I a reload button I mean after gaining so much insight into the strategies after dying a million times sure I'd probably win WW2.
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