Thread: Rangers in ToB
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Old 08-13-2001, 06:01 PM   #7
homsuplee
Dungeon Master
 

Join Date: June 10, 2001
Location: Fortress of Regrets
Posts: 97
Improved Haste doubles the number of attacks per round. Attacks go by halves and wholes. I have nine-halves of an attack. If I cast improved haste on myself, I now have nine attacks per round. Only one short of 10.

Critical Strike can be chosen several times a day. Smite, however can not. ( I do not see the rationale behind this, knocking enemies half-way across the screen, forcing you to haul ass after them is no-where near as unbalancing as giving you 10 attacks per round )


Anyways to clarify I only have 9/2 using my longbow. In melee I have like 2 or 3 at max I think. I'm proficient, have the warrior bonus attacks, and I don't think sans whirlwinds and items, it can get any higher. However, I'm just sticking my ranger's melee slots with weapons no one else is proficient in. Spears, longswords, and katanas for example.

War cry is nice, but I don't get mobbed often, and when wielding taralash and ammy of cheetah speed, and under the effects of improved haste, I can run faster than anybody else in the game. Boots of Speed don't come close.

Though I probably will choose a few war cries for those situations, like the stamina challenge in watcher's keep and the test of retribution, and other assorted gobbledy gook. Though I do suspect a greater malison needs to drop before it can work with any semblance of regularity.

Keep the suggestions coming !

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Death comes for you, FEEL IT'S ICY TOUCH
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