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Old 07-22-2001, 02:17 AM   #7
Kitka
Dungeon Master
 

Join Date: March 29, 2001
Location: Australia
Posts: 93
yes, traps can be a problem to any solo class besides theif, but a mage has knock, a cleric has find traps. you either suck it in and take the damage then heal yourself, or use summoned beasties to take damage. bears are good, and skellie warriors take good damage because of magic resistance. you shouldnt forget that with the right gear there arent too many problems as you can get your magic resistance up around 65 or higher %. the spell maxes at 40, + items like armour and ring of gaxx, shields and amulets.. all in one of your bags of holding for such an occasion.. and there is the cloak of the sewers, the soloers friend. troll form regenerates you, and thereby trap damage is overcome, and rat form is too light to set the floor ones off. you should have the MOD+2, or the amulet of power, so neg plane protection is permenant, they are the only traps that matter a damn, other than poison. but who doesnt carry at least two potions against that? heehee.

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