Has anyone else noticed a decrease in the amount of melee damage being done?
My fighter has a girdle of fire giant strenth, which sets strength to 22 which gives +10 to damage.
He is a grandmaster in the two-handed sword which gives +3 to damage.
He is using the SoulReaver which has +4 to damage.
That added up alone is +17 damage ... and on some monsters im doing less than 17 points on damage. I whirlwinded one monster and did a string of 17's and 18's with one 19, which meant I would have had to be rolling 0's, 1's and 2's for about every hit.
Do some monsters just have a type of damage resistance now, like the Demi-Lich from SoA did?
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