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Old 10-18-2006, 07:38 PM   #4
Dave_the_quack
Baaz Draconian
 

Join Date: August 22, 2004
Location: Sydney, Australia.
Age: 40
Posts: 737
Quote:
Originally posted by Iron Greasel:
I'd say above-human-average DEX (15 or so maybe), below-human-average STR and CON (penalties for being so tiny, between 8 and 11 perhaps) and absolutely abysmal charisma (charisma means ability to influece humans and humans in Amn consider goblins something to be attacked on sight). If he decides to join your PC, and disobey a direct command from a superior, he must be smart enough to independently think the possible consequences of his actions without the aid of elder goblins and goblin shamans who usually tell what to do. That's quite a feat in a goblin society where weird adulthood rituals usually weed out the potential anarchists at an early stage. So the mental stats would be more than those of other goblins.
IG - I agree with the dex score, but I would have thought that a goblin wouldn't have lower than normal human score strength (if by normal you mean commoner or peasant, or even wizard)... at least not one that is found in Chateau Irenicus, seeing as how he's trained as a warrior(/thief).

What about the following:
STR - 13
DEX - 15
CON - 12
INT - 10
WIS - 8
CHA - 5

Are those acceptable guys? I seriously have no idea. I'm really trying to get this right for roleplaying; I don't want to overpower him, but nor do I want to underpower him.
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