After an eight month break from BGII, I have decided to continue my Tactics game, using the Anti-Paladin kit.
The initial thread is here: -
http://www.ironworksforum.com/ubb/no...c;f=2;t=025338
For those who remember, I had reached Chapter 6 in game, and was beginning my journey through Watcher's Keep. I'd beaten Kangaxx, Shangalar, Lich in the Docks, the Ritual and all SOA Dragons. This first post will detail the second level of WK and my fight with the Red Badge.
WK Level 2.
There is nothing much to say about this, except that I wish that Tactics improved the Chromatic Demon. As it is, he is just a 95% physical damage resistant 200HP fighter, and as such is pathetically easy to beat.
The Red Badge.
This was a very interesting fight, although it wasn't too hard to beat once I got the strategy, which took 3 reloads. The first attempt was doomed from the start for 2 reasons, the first being that I didn't expect to be summoned so did no pre-prep, and second, it was a dry run, to see whether I would need unenchanted weapons. The second and third attempts ended because the PC (Amschat B'hal Zoon) died.
The details of the victorious fourth attempt are as follows.
The Party.
Amschat B'hal Zoon. Level 22 Anti-Paladin. Dual-wields a Long Sword* and Crom Faeyr.
Korgan. Level 21 Battlerager. (Basically a Berserker.) Wields CF +5.
Viconia. Level 23 Cleric.
Edwin. Level 18 Red Wizard / Conjurer. (Red Wizard is just a kit name to the amulet effect.)
Imoen. Level 20 Conjurer, Level 7 Thief Dual-Class.
Jan. Level 17 Thief, Level 14 Illusionist Multi-Class.
* Either Daystar +4 or a normal Long Sword, whichever is appropriate.
Pre Battle Preperation.
Everyone gets 1 Potion of Invisibility and 1 Antidote each. Auto pause set to end of round and enemy defeated. That is it.
The Battle.
Round 1. Everyone uses their invisibility potion and moves behind Bloodcaster (the top-right enemy.) Amschat accidentally uses his potion half a second later and gets the attention of Redspike (the bottom left enemy) who moves up to Fallowmists position at the top of the area. Fallowmist attacks Edwin, who has the lowest HP. The Red Badge launch their Poison Clouds.
Round 2. Edwin, moves forward and casts Protection from Magic Weapons, getting the attention of Bloodcaster, Redspike and Bittersnake who along with Fallowmist, attack him en masse, to no avail. Amschat attacks Fallowmist with a normal Long Sword and Crom Faeyr in the off-hand. Imoen and Jan each use Magic Missile on Fallowmist. Korgan attacks Redspike.
Round 3. Amschat kills Fallowmist, switches to Daystar, and joins Korgan in attacking Redspike. Imoen and Jan each use Magic Missile on Redspike. Edwin summons a Dark Planetar next to Bloodcaster. Viconia summons Improved Kitthix, also next to Bloodcaster.
Round 4. Edwin and Imoen cast Improved Haste on Korgan and Amschat. Jan uses Magic Missile on Redspike again. Planetar and Kitthix continue attacking Bloodcaster.
Round 5. Edwin recasts PfMW. Redspike dies, Korgan and Amschat attack Bittersnake. Kitthix webs Bloodcaster and is Project Forced to Bloodspear, who enters the battle for the first time. The Planetar heals itself and then kills Bloodcaster.
Round 6. Bittersnake dies, and Amschat, Korgan and the Planetar go to fight Bloodspear, who is still fighting Kitthix. He dies within a round. I pick up Bloodbane and leave. I did not need the Antidotes.
In my opinion, the Red Badge fight is a good one, although I am powergaming and using a very overpowered class.
After the fight, I went to De'Arnise Keep, met Lord Roenall, and went to Athkatla to take on Improved Bodhi.
[ 11-08-2006, 05:03 AM: Message edited by: Ilyich ]