Okay, Okay... I absoultley agree with most of you, but can at least someone back me up on the fact when you take a truely evil course the amount of XP you get, it is at least less, no matter how nominal the difference... And please remember I'm talking Chaotic evil no grey area stuff...
If you choose to help the Dryads and get the acorns, gou get 9500 XP. Like I said the only other option is to not help them which gets you none... Now we agree that Good characters can can rationalize bad deeds and conversley evil characters can do the same, but that only works to a point. An evil character might do a good deed for the promise of gold but the dryads offer no gold and my guy dosn't care if the are pretty. The character I'm playing is chaotic evil to the bone. My dude dosen't want to help the Dryads... He's hell bent on gaining gold, magic items and control over his god given powers and he would much sooner kidnap them and keep them for his own, than help them...
Obviosly there are different levels of evil and some characters might do things others wouldnt, but come on, a truly chaotic evil character simplely wouldn't give many of these quests the time of day especially when a measely 500 or 1000 gp is offered let alone when its for charity. Characters will do things for gold, but I dont personally belive they would do things just for XP. My dude has never heard of XP. Hes just chillin, wandering arould the Forgotten Realms. He only dose things that are in his nature, he acts on instinct alone. I maybe able to raionalize away anything but if I am to really role play correctly then I must do what he would do, not whats gonna get some decient XP.
Now the big quests can obviosly be role played almost anyway with suitable solutions for any alignment, But I still believe that if you added up all the quests that evil charcters would do and all the quests that "most of them" wouldnt do, the number for quests they wouldnt do would be substatintialy lower...
I'm willing to bet that if the entire game were set up to change you alignment based on your actions through out the whole game, an evil character would quickly see his alignment start heading up the good chart...
Come on now Ive typed alot, some one has to at least see where I'm coming from even if they dissagree...
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Kevryc
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