Just got back from the UK, and I'm currently in chapter 7. Because I did feel it would be too unbalanced to have an 'all-arcane' party, I changed the main criterium to make it an all-spellcasting party, for which I used the following characters:
-PC (Wild Mage)
-Imoen (orginally Nalia)
-Cernd (hadn't tried him before)
-Viconia (originally Kelsey, but for some reason I didn't like him)
-Keto (already one of my favorite npc's)
-Edwin
Now, the reason I went with a mainly-arcane party was because I was rather melee oriented in the past. I felt I could use a change of tactics, even if it wasn't the most challenging thing to do. (which it isn't)
As per Dundee's advice, I did indeed specialise them. The main character is armed with everything from Breach to Lower Resistance, with Edwin as the main damage-dealer and summoner.
Cerebro, I do agree with you on Baldurs Gate I, but I'm afraid I played it too many times already. I've got to consider my sanity.
On another note, perhaps I'll do a Knights and Nobility party next. That should get me quite the personalities. [img]tongue.gif[/img]