Consider that you need to be at least Level 9 before you can attain GM( no mean feat in BG1 and IWD), and only in ONE weapon proficiency to boot. Also, compare and contrast the pros and cons of Fighters versus Rangers/Paladins( or other classes for that matter) in whole, not just GM.
Spells, better weapon variety, immunities, level differences, combat bonuses, etc... the list goes on and on.
Just explain HOW does 5/2 ApR make the Fighter overpowered please.
[ 05-20-2006, 02:58 PM: Message edited by: Dundee Slaytern ]
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