good build but i think this would be better:
half orc barbarian: long swords and katanas
dwarven battlerager (bezerker): early in game dual axes (frostband and stonefire) and later in the game axe of unyielding and crom faeyer (or flail of ages +5 if you wish)
half elf ranger/cleric: flail of ages and rune hammer
elven or human sorceror or specialist mage (necromancer and conjurer are very good): slings and staff of magi
fighter thief (consider having a dwarf for the magic resistance or a hobbit for the theiving skills as you already have two and a half really powerful tanks)
dwarves i think end up better than barbarians as the strength advantage changes as soon as you get belts and the 1 AC difference of a half-orc is so minimal by the end of the game. This pretty much levels the playing field for physical damage and defence of dwarves and halforcs. HOWEVER: magic resistance and high saving throws of a dwarf kick arse!
make your main character a dwarf and finish BG with the tombs to get:
19 str
18 dex
20 con (this means regeneration for dwarves [img]smile.gif[/img] )
i'm soloing with a dwarven bezerker with this build... very powerful!
|