Damage is related to factors including; the weapon used, proficiency points in the weapon type and weapon style, the effectiveness of critical hits, enemy resistances, and the attacker's strength bonus. Kensais (and the Thief kit; Swashbucklers) also get damage bonuses, and furthermore the Kensai's Kai ability will theoretically deal maximum damage, while the HLA Crticial Strike will make attacks count as critical hits.
Base THAC0 for a Fighter starts as 20 at Level 1 and drops one per level until it hits zero (not including other bonuses including Strength and racial bonuses). A high Dexterity score will also improve THAC0 for ranged weapons.
Fighters begin with four proficiency points at Level 1 and gain an extra point every three Levels.
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