Quote:
Originally posted by Ilyich:
Get the official patch from Bioware and the Baldurdash fixpack. They will fix those bugs.
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That will fix the dreaded "X appears busy" bug, but not the others. Many players have seen MultiBrus (I'm one of them) at least once, but since they all disappear as soon as you talk to one of them, it won't affect your game. Enemies cloning themselves as a result of your moving from 1 area to another is also a known bug, and results from them trying to follow you. The game has to remove Creature X in its current condition from Area 1, and re-create Creature X in its current condition in Area 2, which can be a bit tricky. To ensure that the game never
deletes an enemy by removing it and forgetting to re-create it (a bug that would make many quests unfinishable, including this one), BioWare took the alternate path and included directions to
always re-create the creature in the event of an area change.