Quote:
Originally posted by SnarktheStrange:
Not stuck on the heart now, I found one wandering around outside after it had last its former owner.
There is a door. When you try to open it, a message tells you "Don't bother overcoming the wards, it's only an empty storeroom."
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Reminds me of some things in Icewind Dale II (Dereth and Sabrina's house comes to mind) that just say "You open the door and look inside. You see nothing of interest." Well, how would it know that? What if my party were led by a cleric of Talos who likes to steal ceramic cat statues from people he meets? I guess it wouldn't affect the plot, so . . .
[ 11-19-2005, 10:52 PM: Message edited by: Western Paladin ]