Quote:
Originally posted by Cam_H:
bringing down a Dragon with a handful of lowish level Mage spells; spells that for some unknown reason don't cause an enemy to go hostile and go hunting, as the party enjoys a fairly easily-won and over-the-top protection through a ward stone to me is cheesy. It's not the spells per se, it's that the enemy is passive and unmoved while it's defenses are in effect being attacked. If you were to cast those spells in mid-combat, then that's completely fair.
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Doesn't Baldurdash fix this problem? Try cast magic resistance, a non-hostile spell, and the thing still comes after you!
Obviously exploiting the not turning hostile is cheese. I don't think that was ever mentioned though, was it?