As far as I can tell, the generation of your character's ability statistics at the beginning of the game seems to loosely follow a rule that you should always get around the same total every time. I came up with this theory when I noticed how often I, when I press "Reroll", get either all 12s and 13s or get two statistics around 17 to 18 and two or three around 6 to 9.
The other day I started up a new character and pressed "Reroll" lots of times, adding the statistics up each time. Sure enough, about 90% of the time (I didn't calculate exactly) the total was between 75 and 85. The highest totals I got were up around 89 or 90.
Do you know if the game actually simulates rolling six-sided die? If it does, it shouldn't be too hard to calculate the probability of any particular stat total. Also, I'm often hearing about people who roll characters with totals of 95 or 96. How the heck can they do this? I've never seen a total even close to that. The highest I've ever got is 91 on a Fighter / Mage - something like 18 / 18 / 11 / 18 / 15 / 11.
[ 07-15-2005, 03:21 AM: Message edited by: Western Paladin ]
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