Short update:
I've gotten to the point where I'm told to clear Bohdi's lair. I'm on Day 6, level 11. I need to rest before attempting Bohdi, especially since I haven't cleared any of that level of the tombs yet (though I cleared all the treasure tombs already). I've yet to leave the city, but I've done pretty much everything you can within it (apart from the lower tombs, and I haven't touched the sewers in the Temple District yet).
I'm not sure what to do next. I could clear the graveyard and proceed directly to Spellhold, or I could hold off and work on some of the other sidequests first (getting the Mage stronghold is especially tempting). Now that I've added ToB, I'm also considering a detour to Watcher's Keep to pick up a potion bag, and perhaps raid the first level for a certain dart and an ammo bag.
Dealing with vampires got much easier once Aran gave me an amulet (my only possible protection vs. level drain). City encounters against single vampires aren't much of a challenge even without said amulet. 6xMM will easily do over 100 damage. The thought of minor sequencing everyone to fire off a simultaneous barrage of 12xMM against Bohdi would be fun, but I only took minor sequencer for my "tanks" (for Blur+MI) and one artillery sorc (for 2xGlitterdust, Glitter+Horror, 2xChrOrb, etc). Good follow up combos to others casting Gr. Malison. The rest will be choosing it at level 13 or 23.
Next level I get my first 6th level spell choice. I'm planning on getting one True Sight, a Death Spell, and a couple chain lightnings. I'll add contingency later, I don't see using it 3 times a day with anyone just yet. For my tanks, I'm debating the utility of Prot. from Mag. Weps. vs. Tenser's vs. Globe of Invul. Which one would be best to get first? And is Tenser's even worth it for a sorc?
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"Many are my names in many countries. Mithrandir among the Elves, Tharkun to the Dwarves; Olorin I was in my youth in the West that is forgotten, in the South Incanus, in the North Gandalf; to the East I go not"
--The Two Towers
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