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Old 07-14-2005, 04:43 PM   #1
TinyMage
Dungeon Master
 

Join Date: August 18, 2004
Location: USA
Age: 46
Posts: 83
I have played many parties with a mage, mostly dual classed mages.

In all the time I have played this game I never played a sorcerer, But just recently I decided to try it out.

I was under the impression that a sorcerer got to cast as many spells as he could memorize, for as many times as his level allowed.

I found out that a sorcerer can only cast a set number of times from a certain spell LEVEL! I thought if he had 6 magic missles and 6 chromatic orbs he could cast a total of 12 spells, when in reality he can only cast 6 of either or both combined.

How is this any better then a mage? A mage can only cast a set number of times from a spell level as well. If you want to use 6 magic missles, you memorize 6 magic missles, or if you want to cast 3 magic missles and 3 orbs you memorize 3 magic missles and 3 orbs. Its no different then a sorcerer casting 3 orbs and 3 missles, he has the same limitations.

The only difference I see is the sorcerer gets a few more spell castings at the higher levels.

But then there are the many sorcerer downsides, no dual classing, and of course limited spells.

I guess you could make a case for the sorcerer being a lot more flexible in realtime, since he can choose from any spell in his spellbook. But usually I already know what spells I will be using the most and just memorize a set selection.

Still, I don't see how they are more powerfull then mages, and they fall far behind a dual classed mage.
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