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Old 04-08-2005, 04:45 PM   #2
K2Grey
Dungeon Master
 

Join Date: November 4, 2004
Location: Illinois, USA
Age: 41
Posts: 64
Well, http://www.pocketplane.net/mambo/ind...d=92&Itemid=77

There's a mod where one part changes the wizard slayer to 8% start MR, +4% MR with level. WeiDU mods are generally split for each add-on, so you can add just that part. I don't know of any other WS enhancement mods, nor do I know how to change it to 3% per level. I would assume that the editor for classes would be NearInfinity or something like that, but don't know how to use it. This would not require a restart, I think. If it did, you could probably just use Shadowkeeper to change your WS's MR% to whatever would normally be calculated for that level.

BTW, there are ways to make wizard slayers own against mages [img]smile.gif[/img] You'd need to pick up a druid for the heavy stuff, though.

I don't think its possible to make non-humans dual class. Maybe you could pull it off with Shadowkeeper. There is no particular logical rationale why non-humans can't dual class, or why humans can't multi, but 2e D&D is full of that kind of stuff and what's even more annoying is when people try to defend it.
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