Not that hard to work out.
Basically with righteous magic your strength is increased by 1 every 3 experience levels. So let's say it was 21. That gives you +9 damage. So you roll a critical hit. The sword damage (1-8 I think) amounts to 3 points. +3 for the enchantment, +9 for your strength, +10 for the undead feature. This adds up to 25 points. Double for critical hit and voila - 50 HP damage.
I think the best you can do without the critical hit would be about 32 damage - strength of 23 (18+5 max from righteous magic unless it stacks with strangth items, which I don't think it does) gives +11 damage, +10 vs undead, +3 for enchantment and 8 from the sword itself. Add Draw on Holy Might and you can get a few more points of damage. Chant could I suppose add 1 more. Add Tenser's transformation for two more.
[ 03-23-2005, 09:42 AM: Message edited by: ister ]
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