03-14-2005, 05:48 AM
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#3
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Ironworks Moderator 
Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Regarding your character statistics, the following is a cookie-cutter template for any aspiring Kensai->Mages.
STR: 15
DEX: 18
CON: 18
INT: 18
WIS: 10 or 18
CHA: 03+
The reason why you do not need 18+ STR is because of the availability of Girdles of ~Giant Strength. IF however, you want to wear some other belt like the Belt of Inertial Barrier, then maybe, a higher base STR will be desirable. Bear in mind that a certain Long Sword in ToB will also grant you 22 STR.
As for dualing at lvl21... woah. Bear in mind that this will mean that you are going to solo with a Kensai for the first 21 levels, then solo with a Mage for 22 levels, BEFORE getting your desired dual. Standard cookie-cutter level for dualclassing a ToB Kensai->Mage is level 13, as this is considered the optimal balance between Warrior bonuses and Mage spell slots advancement.
Cheating in a bag is an ethical issue. By cheating that bag in, you can no longer say with true honesty that you soloed the game without cheating. Bear in mind that when you are soloing, about 90%+ of the items you will come across are JUNK. Found Carsomyr? So what? Throw it away, it is of no use to your Kensai->Mage, and money is rarely, if ever, an issue after Chapter 2. Touch your heart and ask yourself whether you actually need another Gem or Potion when you come across them. Most of the time, the answer will be no.
Pickpocketing is, as you can imagine, an impossibility with a solo Kensai-Mage, UNLESS, you have the familiar that can pickpocket( was it the Cat or the Ferret?). You need a Lawful Neutral alignment if I am not mistaken.
Use STR in the beginning to open locks. Knock in the later stages. If you have Draw Upon Holy Might(DUHM) as one of your Bhaalspawn powers, use it to boost your STR.
When still a Kensai, use DUHM to boost your HP for the physical traps. There is a Short Sword in Umar Hills that allows you to cast Mirror Image. It is very useful for any character, be it for combat or for avoiding traps. When a Mage, use Mirror Image, Spell Immunity and Stoneskins for traps.
As for leveling up the Mage class from level 1, you just answered yourself. Just remember that you can erase spells from your spellbook so that you can learn a spell as many times as you have scrolls.
Having a CHA of 3 will not adversely affect your game, but personally, I usually make my CHA at least 8. Unless you do not mind the thought of your Kensai->Mage making babies cry with his appearance. [img]tongue.gif[/img]
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