[ADD: first of all. you can spoil as much as you can. I finished the game many times]
Hi all.
I just finished my BG1 evil party game and am about to start a solo game in BG2 (my first solo ever).
I've completeted both BGs and both IWDs several times but always with a 6 player party. So since I've never soloed before I have some questions about it.
But first some rules and restrictions.
Using SoA ToB latest patch and baldurdash. No other mods. NO xp cap remover.
Class: a kensai dualled to mage (I know you might think this too easy, but I never really played a kensai, nor a kensai-->mage, nor actually had a mage who would attack in frontlines).
Race: human of course
Name: ZFR (I'll use Yoshimo's portrait [img]tongue.gif[/img] )
Alignement: true neutral (since I won't be roleplaying quests it doresnt really matter).
Stats: I'm powergaming here. 18 for all except wisdom 10 and charisma 3. Total of 85 shouldnt take very long to roll.
I'll dual at level 21 (thats the maximum I can go right?, without cap remover).
I'll NEVER USE THE CROM FAYER (that's too powerful).
I'll be mainly dual-wielding .
All weapon proficiencies go to dualwielding first. then katana to the max, then scimitar wakizashi ninja to the max, then (if any left) to longswords. As a mage I'll take quarterstaff first then dagger.
Note that I can use sometimes other weapons (except the hammer), I simply wont take proficiencies in them.
Take fighter stronghold (I already did the mage one before).
Other than that it's mainly powergaming and not roleplaying. I'll do quests so as to maximalize gain (XP and items mainly) without regard of roleplauying aspect.
Right, now my queries
1.
Managing inventory
How to manage with so little slots? I usually have trouble carrying all items even with a six party.
My idea is to CLUA some bags at the very beginning.
this will be the only cheating i ever use. Are there any better ideas? If not I think I'll stick to the cheating.
WOULD CHEATING THIS WAY HAVE ANY BAD EFFECTS WHATSOEVR ON THE GAME?
2.
Thieving skills
How to manage without those?
_pickpocketing? My idea is I should just forget about it (so wont have that ring of R at the beginning

)
_open locks? My idea is to use potions of strength and try to bash open. When have mage use knock. Or just forget about some locked chests. Since probably I wont need the money/items inside.
_Remove traps: Here I am completely lost. Some traps cant be avoided. Should I just walk through them? Use monsters to disarm them? (though I dont know if it works and i wont be summoning any till I get mage levels).
3.
leveling the weak mage
After I dual I'll end up with a level 1 mage who cant do absolutely anything. How to level him up fast to a decent level? Will writing accumulated scrolls be enough? Should I leave some quests unfinished as a kensai (only part where getting reward and xp is left) so I can finish them as a mage to get the xp? Any other ideas?
That's it basically.
Any other soloing advice would be graetly aprecciated.
Oh, and one more thing, any ill effects of having 3 CHA? or a lower-than-10 WIS? (I doubt I'll be using the ring for cha since there are so many better rings).