Okay, umm, I got her by enabling the CLUAConsole and pressing Ctrl+Q. Not sure if she's bugfree though.
In any case, soon after retrieving her, I went on to lvl 2 of the dungeon. In the room with four mephit portals, I found out that the two doors that lead to the next rooms(one leads to the room with the elf girl - wouldn't like to spoil; the other leads to a corridor with some Shadow Thieves fighting agains mephits) are both locked. And I don't mean Yoshimo-go-grab-me-some-xp locked, I mean u-can't-pass-here-noob locked.
It seems very possible that my current set of mods has messed up the game. For example, Aaqatah(the djinni with the button question) showed up for the second time to say "Well done! Some advice.." or something only after a NPC of mine got badly beaten up. Yes, the damage gain triggered it.
I have a theory(albeit not a very likely one) that the doors were locked because in the ordinary game, the doors are locked until the game aknowledges that you've seen that Khalid is dead. An argument for the theory is that Jaheira never started wailing "Nooo, Khalid!!" this time.
Does some mod expand CI and make those doors initially locked? Or were they locked and openable with a certain key before too(I don't really recall that, but eh, haven't played for months before now)?
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