Move your party back to the entrence of the lvl and summon monsters in front of them (summon undead (cleric lvl 3) works fine - otherwise you'll also need 'protection from panic' (mage lvl 2 or cleric lvl 1))
Equip all party-members with missile weapons (with the most powerful ammunition) and cast haste, prayer etc.
Then have your best protected character trigger the confrontation - and run back behind the summoned monsters - then pick off the wardens as they arrive (and summon more monsters if needed).
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