If you want to get right down to it, the very best Mage in the game is YOU, the character you rolled to have 18 INT & DEX, and 16 CON. But you probably meant an NPC (Non-Player Character) Mage.
The main Mage problem is that all of the NPC Mages are Specialist Mages: You'll meet a Necromancer, Enchanter, Conjurer, Invoker, and an Illusionist, but no pure Mages. So, if you want a Mage who doesn't have any Wizard spells barred to them, you'll have to make that Mage. Also, you may find a really good Mage.....whose Alignment conflicts with yours.
I could give you a rundown on the available Mages in the game, but instead I'll say this: You're only in your first few games, right? You don't need a Mage yet. They're a real drawback in the early stages of the game--they die too easily, and they can't cast enough good spells per day to pull their weight in a fight. Only near the end of the game will you encounter battles where you'll wish you could cast {whatever}. For now, stick with a Warrior-heavy party, and get some knowledge of the game under your belt, before you start worrying about Magery.
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Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
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