View Single Post
Old 12-31-2004, 03:25 PM   #6
Lord
Ma'at - Goddess of Truth & Justice
 

Join Date: June 3, 2003
Location: New York
Age: 40
Posts: 3,302
Quote:
Originally posted by TheGodThatFailed:
Game ending spells:
Maze
Imprisonment
Feeblemind
Charm
Dire charm
Rigid Thinking (possably)
Mental Domination.

These are all the ones i can list ATM, there might be a few more.

Basicly it's all the ones that turn your party members against each other. becuase there is only one party member, it counts as them having left the party, If you're solo, then there is only one member to begin with, so you're left with no party.As for maze and imprisonment, Maze makes someone dissapear for a while, taking them out your group, so again, you're left with noone. Imprisonment, takes them out permanently, so the same applies.
I'm aware that maze and charm end the game for those reasons, but that doesn't apply to being held. If hold turns out to not end the game, you should remove that one from the hood to balance the game a little more since you'll eventually find yourself extremely powerful.
__________________
"You're a thief and a liar."

"No, I only lied about being a thief."
Lord is offline   Reply With Quote