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Old 12-17-2004, 11:00 AM   #88
Magness
Quintesson
 

Join Date: January 7, 2001
Location: Manchester, NH, USA
Posts: 1,025
Agreed, Luvian. I think that taking on the Twisted Rune is *WAY* too difficult a quest to be asked of the PC, particularly as a prerequisite for getting the trip to Brynnlaw. It would effectively require the PC to just about clear every area on the mainland to build up enough XP to make the party strong enough to deal with the Twisted Rune.

OTOH, the "Guarded Compound", at least in the generic standard version, is manageable reasonably early on. Perhaps, clearing 1-3 big quest areas is enough to get strong enough to deal with the GC.

I don't know about trying to instigate fights with the Cowled Wizards out in public. For one thing, won't this potential hurt your reputation? Also, doesn't this place the publlic at considerable risk? That is, starting a fight with people who may think nothing of flinging around fireballs at you, etc. while there's innocent civilians about. This doesn't sound like a smart requirement for a supposedly "good" path.

Cerek, those are some decent suggestions for a Wizard Slayer HQ. From the viewpoint of ease of development, finding an empty building seems like the best option.

I just had a little thought. What about using Valygar's house in the slums? Not exactly "empty", but Valygar might be a member of such a group. I wouldn't think that a "Wizard Slayers" group would actually have to be composed solely of Wizard Slayer kit fighters. It might have a wide diversity of members, all of whom are opposed to the oppression of the Cowled Wizards.

One point on quests. Given the nature of BG2's main plot, it would seem that you would eventually need to take on Bodhi in her lair, similar to what you do for the Shadow Thieves. (I've never played the current evil "Bodhi" path, so I don't know what she says in that path.) It would seem that the main story would be "damaged" if you don't have that big battle in Bodhi's Lair, particularly so that the PC and Bodhi can have their little talk before she bails out and runs away. I'm not exactly sure how Bodhi and her lair would fit into a Wizard Slayer plot however.
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