Quote:
Originally posted by Q'alooaith:
So are you saying that because of our alinment we should not do certain thing's?
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Not necessarily. We're simply findings ways of justifying decisions based on alignments. Bearing in mind that an Alignment
should be the basis of how a character reacts and acts in whatever situation, from a roleplaying view (and a lot of people play BG as a roleplayer rather than power/normal PC gamer) there can be problems when deciding what his character should choose. After all, you want to stick to the alignment.
Quote:
Originally posted by Q'alooaith:
Can a paladin be a drunkard? it's neither unlawfull or evil, though a big personal flaw.
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Generally a Paladin is not a drunkard. He/she probably wouldn't even be accepted into an Order if he/she had a drinking problem. While it's not "evil" as such, most "good" aligned orders, being religious, probably see it as a sin, and one that corrupts. Alcohol can completely change the person you are when intoxicated. I point to an example in Temple of Elemental Evil where if you have a Paladin in your party and do a drinking contest in the local Tavern, you become a Fallen Paladin.
I haven't got anything new to add on the other points, but for me personally I take the roleplaying to another level...I often imagine
I'm the character, and roleplay from that point of view. I pick the alignment that matches me closest (imo) and just make decisions based on how I myself would do in that situation. For Edwin for example, I personally wouldn't kill the wizard. That solves a lot of issues, and the alignment you pick then is only a loose alignment, as in reality we are far more flexible than choosing an alignment and sticking to it. That's how I base my Baldur's Gate roleplaying anyway...