Quote:
Originally posted by Q'alooaith:
Magic item's are named after the first one of it's type made, or by the first one of the type to become well known and any copy's of the item are known to scholers by that name.
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I can understand there being multiple copies of an item that was thought to be unique during BG1: Heck, if it's a good item, and the enchantment can be duplicated, why not do so?
What I
don't like are supposedly-unique-but-not-really items all having a Description that does not mention that other copies exist--such as the Boots of Speed.
What I dislike even more are supposedly unique items whose Description includes a highly detailed origin of the item, thus emphasizing the uniqueness of the item once again--the Ring of Protection+2 and Ring of Free Action both do this.
But what really takes the cake is how BioWare decided to take the "legitimate" copy of an item that the player in all likelihood carried over from BG1, and stick it in a place where it could not
possibly have ended up. With the same Description that it had in BG1, no less.
Finding the Girdle of Slashing for sale in Brynnlaw, or on a corpse in some glade in Tethir, makes about a million times more sense than in the Planar Sphere.