""Always Toughest Random Spawns" -- Jonathan Ellis bugfixes. Many encounters (like beholders in the temple sewers) that only happened in chapter 6 now correctly (for this component) happen all the time. Also notable: you'll always get the bone golem in the tanner basement. In addition, all "AI changes" (which were actually very minor, and were all checks to NumInPartyLT and DifficultyLT, etc.) have been removed." - Tactics Readme, v18 changes
Like Six said, these Chapter 6 encounters happen in the unmodded game as well, but since v18 (a fairly recent version) now always happen regardless of party composition and level.
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