Some traps have small areas to their sides that can be walked past, and still others have "fuzzy" zones which are in the traps highlighted red area, but don't actually set it off when you step there. It is created when the game naturally links all the edges of the trap together, even though the area of effect is slightly different. Unless you are talking about walking dead-on through the middle of a trap. Even that has happened to me once or twice, and if thats the case I have no idea. Oh well...
-Brainless One
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