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Old 08-26-2004, 02:16 PM   #14
Rataxes
Symbol of Cyric
 

Join Date: November 17, 2002
Location: Sweden
Age: 39
Posts: 1,359
Quote:
Originally posted by JrKASperov:


For instance, with Ilyich, you either have to charm one of the partymembers, and you WILL have to reload to make it work, or lure them out one at a time, which doesn't make sense, no experiences team would go out alone. You have ABSOLUTELY no chance taking them on head-on at that level. I know because I once sent a single lvl 24 paladin with carsomyr and a blue dragon plate in to tackle them head-on and alone. He failed, even with the help of a Deva.
I wouldn't go as far as say it is impossible to tackle the entire party head-on without disabling spells. Buff up properly with haste, def harmony, imp inv etc, use as many weakening spells as you can on them (insect plagues, slow), use lots of summons as cannon fodder, and time your attack carefully, and it's possible. If anyone in your party happens to have very good stealth scores, he can take out the entire party by himself with a bit of patience.

As for your suggestions Six.

1) I agree that the belt serves absolutely no purpose but to allow people to cheese their way through the dungeon. Discouraging it can only be a good thing, I say get rid of it and good riddance.

2) Can't say I see your point here. It would only make a difference to people doing NR games or others determined to kill Ilyich in one go, and why should they have the privilege of being able to use door-slamming cheese? I don't see how this discourages "bad" door-slamming either, how would for instance this restriction prevent people from going with the ancient cheese method of luring them out to the Otuygh room one at a time and slam the door shut to keep the rest of the party from helping out? Maybe I just don't quite understand your idea.

3) Haven't ever let Zhivago live long enough to experience his new casting script, but whatever happened to the spell selection Dundee devised this spring? I would've loved seeing Zhivago summon a few mountain bears or an aerial servant instead of the now even more ridiculous Fallen Deva (seeing it annihilate it's own party with a fire storm wasn't exactly pretty). They certainly wouldn't be pushovers, and then you could at least have the option of actually trying to fight his summon, instead of either interrupting his casting, run away and wait for it to disappear, or simply surrender.

4) Cool idea, go ahead with it! Haven't actually read the introduction to chapter 2 in a long time, but I couldn't imagine the explosion being strong enough to make that entire dungeon inaccessible. Having the fight in the trap room might sound cool, but would probably only be annoying, and I bet they'd harm themselves more than my party.

5) Nice detail, wont significantly impact the balance or gameplay, so why not?

6) No Armor of Faith for Jaheira? At least one ought to be given for a fighter hybrid such as herself. AoF ought to be more appropriate for Minsc as well.

7) Not that it affects gameplay much, Imoen isn't going to be much more useful as a scout with 10-15 more points in stealth, but I don't understand why it's necessary to tamper with things like that, at least not if you're suggesting this as an official change to the tactics mod.

8) All for it! As it stands, you can easily kill several duergar fighters at the same time without taking a scratch if you've got a few summons or fellow party members.
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