Quote:
Originally posted by Assassin:
Let me ask a question to all of you people: If someone made a mod that simply cut all experience and gold in the game in half and didn't change anything else, would you still use it?
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this? [img]smile.gif[/img]
And while I'm here, I feel obliged to drop in my views on Tactics...
It makes the game harder. Great, but I don't think it goes about it in particularly the right way. With a few exceptions, Tactics homes in on a few battles and makes them EXTREMELY hard. The result of this is that the game becomes very inconsistent: you've got really tough battles followed by comparatively very easy ones, and so on. This alone is enough to break the immersiveness of the game, because it becomes painfully obvious that someone's just come along and decided something needs to be harder with no consideration for the game as a whole.
A better approach would be an overall revision of all enemies to be tougher. This would result in a more consistent game, rather than one in which exceptionally tough battles are just scattered about.
Tactics also does not account for different levels of play. I, along with many others, want more realistic AI (for convincing behaviour is once again paramount to game immersiveness), and perhaps a slightly greater challenge. Tactics, however, can only offer me something ridiculously hard. Responding to the difficulty slider would be a great virtue.
Finally, there are some design decisions which completely wreck the game atmosphere. "Land War in Asia" is not what I want to see in the gameworld, and neither is the ongoing joke that is Pontifex' dialogue. The mod's mandate is to make the game harder, not break the fourth wall in as many ways as possible. Tactics is very clearly attempting to make the game harder without going about it in a "professional" way. The overall disjointed series of tough battles reminds me more closely of Serious Sam than an immersive role-playing game. But I guess some people like it, heheh.
Well... those are my complaints, anyway. I just posted to point out the above link, really. [img]smile.gif[/img]