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Bodhi should still have good Saves, of course, but I'm not going to support cranking her Save vs. Death down to -20 (thus negating 1/3rd of all the spells in the game against her)
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Well, I just have to pop in here for a second and ask just how many spells are there with a Save versus death? Using gamefaq's Item Guide (all the wizard scrolls), I found out that there are two. For Arcane spells. Black Blade of Disaster and Symbol, Death. =/ Both level 9 spells, and IIRC, she's already immune to disintegration (the save for BBoD), and Symbol, Death she appears to be already immune to (though I'm a novice to Inf Explorer). As to Clerical spells... there really doesn't seem to be any really, unless there's a damaging spell somewhere that needs a save versus death. Most of the spells save versus... spells and things like Finger of Death save versus Necromancy.
As for items... Darts of Wounding, the Biting Ammunition series, and the odd weapon here and there are the only ones. [img]redface.gif[/img]
ADD] On a side note, here's what I found:
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FAMIMP25 - Upgraded imp (Throne of Bhaal)
This is your familiar, an imp, currently grumpy yet safe within your
backpack. The imp is an unusual creature that is fairly quick and quite
resistant to magical spells... and has the ability to cast its own spells on
behalf of its master.
Abilities:
Armor Class: -2
Hit Points: 48
Magic Resistance: 35%
Special abilities: Can cast 'Polymorph Self' once per day, attack does 1d6
damage with poison (save vs. death or die), regenerates
1 HP per second
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Has anyone actually tested out the save vs. death or die part? [img]redface.gif[/img]
[ 08-27-2004, 01:49 PM: Message edited by: Assassin ]