Quote:
Originally posted by Link:
Bodhi finds a way to fill that gap by becoming a vampire, nothing more nothing less. This means that she shouldn't have any special vampiric powers! Storywise, Bodhi is just another elven vampire! ...
In short: Bodhi may be a vampire boss, there is no justification for her to have any SPECIAL powers. If Weimer wants Bodhi to be harder, he should have done a different thing to her than give her weird powers such as Cloud of Bats. Make her turn into a bat when she gets injured for instance...
|
OK, Link. You can have your wish: normal BG2 Bodhi. No Special Powers. Tactics is 100% optional. OR remove some of her special powers with the difficulty slider -- a feature that even original BG2 didn't offer.
Your ideas sound cool. Have you released this as a mod, or it's just speculation on what would be cool if you were in Weimer's shoes?
It would be disinginuous if someone said the BG2 story "must" follow some rigid standard of play (you MUST be Lawful, you MUST play a Human Fighter, Vampires MUST be pansies, Bodhi MUST be easier than Irenicus, etc. -- sounds absurd doesn't it?). Surely you can imagine that if your Bodhi is a normal vamp with no powers -- that is fine, enjoy it. Pehaps the Bodhi of my game world is extremely powerful. Tactics gives me this option, and it's equally optional for you.
My characters went from Level 7 to Level 25 in a few weeks (not years BTW), and were able to slay things like Demons and Dragons before we faced our 2nd toughest foe up to that point in the game: Chapter 6 Improved Bodhi! A truly epic moment. I really enjoyed that (after the first few reloads).
Have fun gaming.
[ 08-23-2004, 05:47 PM: Message edited by: Hank Parsons ]