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Old 08-21-2004, 04:16 AM   #59
Hank Parsons
Zhentarim Guard
 

Join Date: February 14, 2004
Location: Georgia
Age: 49
Posts: 357
Quote:
Originally posted by SixOfSpades:
In short, if Bodhi is supposed to be Undead, let her bloody well be Undead! None this ■■■■■-footing around because Weimer doesn't think the chick is tough enough. Where Weimer made her immune to False Dawn, I would simply make her immune to Confusion. Where he made her immune to Sunray, I would simply have her drink a Potion of Magic Shielding, so she's guaranteed to make her Save against it.
...
... I'm not saying that Improved Bodhi is too difficult (well, not anymore), I'm saying that her cheats are unjustified, and could be better implemented.
Here was Weimer's justification, written in the README:
Quote:
This component tries to make Bodhi a worthy opponent. Vampires are
supposed to be scary. In BG2 they're only good for a laugh. Protection
from Undead scrolls, Sunray (Daystar) and False Dawn make short work of
them. A solo character with a Pro-Undead scroll can take out all of the
Vampire covens in the game. Sigh. Bodhi is worth 91K XP -- more than
almost anything else in the game. And yet she is a mere brute-force melee
fighter who doesn't even drink healing potions.
...
...the difficulty slider will
effect the fight (the EASY and NORMAL levels negate some of her powers,
etc.).
For anyone wondering, that paragraph says you can turn down the difficulty slider, if you want to. I think that is a generous feature, that allows you to tailor the fight to what you think is more fair.

[ 08-21-2004, 04:17 AM: Message edited by: Hank Parsons ]
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