My favorite so far occurred when my assassin character had returned to De'Arnise Keep (I have the Multiple Stronghold component installed). I was informed that some merchant wanted to see me about his shipment being robbed. He was very upset (and so was I, since it wasn't MY guys that had robbed him ). I was mildly sympathetic until he DEMANDED that I pay for his stolen goods or he would have the other merchants boycott my land.
Well, demanding money from my assassin AND threatening him in the same breath just wasn't a good strategy. One of the dialogue options (that I had actually never noticed before) was for me to tell the guards to drag this impudent merchant out into the courtyard and execute him as a warning to all the other merchants who would dare to threaten my land with a boycott.
The last I heard from the merchant was his pleading and screaming for me to change my mind as the guards drug him out the door.
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[img]\"http://img.ranchoweb.com/images/cerek/cerektsrsig.jpg\" alt=\" - \" /><br />Cerek the Calmth
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