06-22-2004, 07:23 PM
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#2
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Ma'at - Goddess of Truth & Justice 
Join Date: June 3, 2003
Location: New York
Age: 40
Posts: 3,302
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In the Tactics readme, it even directly states some of that:
Quote:
This component makes the Druid Grove quest (from Trademeet) just a bit
more difficult (to the point where the poison or trying to walk around
Kyland Lind actually almost become attractive). The swamp outside the
grove is now replete with flavorful (but not actually difficult) druidic
creatures (e.g., giant mushrooms, shambling mounds, wyverns, more trolls,
earth elementals). The generic Shadow Druids are now half-decent
tenth-level totemists who might actually scare you with an insect plague.
The big change is Faldorn herself -- now she's truly "stronger than ever
with the aid of this grove". Expect to be on the business end of some 7th
level druid spells (e.g., creeping doom, nature's beauty, fire storm).
Faldorn's claws strike like the Staff of Thunder and Lightning. [ This
has the side effect of fixing that bug in Ease Multi-Stronghold that
causes Faldorn to do nothing if you challenge her with a non-druid, but
not the Ease Multi-Stronghold "feature" that prevents you from having
Cernd do the fight for you.
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__________________
"You're a thief and a liar."
"No, I only lied about being a thief."
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