Keldorn comes with a +2 Two Handed Sword called Hallowed Redeemer. When Keldorn is hit, it deals 5 magic damage to the enemy. This is very annoying in the streets of Athkatla, as Cowled Wizards will then appear! It's very frustrating so I have to send Keldorn in last so that no enemies focus on him. Do I just have to accept this or is there a fixpack/mod which makes the magic damage not attract Cowled Wizards?
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