Then Elminster wins because of spellfire. He can absorb magic attacks and convert them to spellfire, releasing them in destructive blasts or using the energy to heal himself.
Though it *does* depend on what class the PC is. We could assume that the combatants know what they're getting into. That means that Elminster could memorize Time Stop, cast it, then lower any defenses the PC might have and cast Imprisonment if all else fails..
Ah, the grid of doom.
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