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Old 04-15-2004, 01:33 PM   #27
Imrahil
Elminster
 

Join Date: November 4, 2001
Location: North Carolina, USA
Posts: 469
Quote:
Originally posted by Butterfingers:
Perhaps being a master in all weapons is a poor choice of words.

Samurai are meant to be well schooled in all weapons, capable and confident fighters with any weapon at their disposal. If it's a broken table leg or even a torn shred of drapery, it's expected that a Samurai make the best use with what he has. How to translate this into the game? I don't know. A true Samurai class in SoA would be an epic undertaking.
Is there some reason why a Samurai must necessarily be better with a broken chair leg than, say, a Dwarven Fighter who's an Axe specialist? Aren't all Fighters, Rangers, & Paladins "experts with any weapon" just by virtue of their low THAC0's & higher ApR's? They can train to become better with certain weapons, but pretty much all of them can pick up "any weapon at their disposal" & be more effective than your average Thief.

A Samurai kit would certainly need some special abilities/hindrances to make them unique, but it sounds like you could just play a Cavalier & role-play the rest (self-limit your spell selections to Remove Fear, DUHM, etc., self-limit your armor selections, take Katana & Scimitar (for Wakizashis) proficiencies, etc., etc.).

- Imrahil

[ 04-15-2004, 04:15 PM: Message edited by: Imrahil ]
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